Intel, GlobalFoundries and other chipmakers have built massive facilities to manufacture more powerful computer chips. It's all part of a race to prove they can keep pace with Moore's Law.
HILLSBORO, Ore. -- Mark Bohr peers through the yellow-tinted windows outside D1D, one of Intel's secretive computer chip factories housed at its 300-acre campus here, about a 30-minute drive west from Portland.
Dozens of upside-down U-shaped robots zip along the ceiling. Here and there, technicians wearing full-body clean-room outfits -- more or less, hazmat suits without the gas mask -- roam the factory floor. Rows of boxy, chipmaking machines fill a space the size of four and a half football fields.
CNET
The factory is just one of four chipmaking facilities at Ronler Acres, Intel's largest center for semiconductor research and manufacturing. Each of those buildings is jammed with chipmaking machines that cost anywhere from $3 million to more than $30 million each. Intel says it's spent more than $25 billion in capital investments at its six different sites in Oregon since buying its first property in the state in 1974.
"Building the brick and steel is the cheap part," Bohr, a soft-spoken Chicago native with round silver-frame glasses and straight gray hair parted to the left, tells me while motioning toward the pricey equipment. "You have to continually invent new materials and new structures."
The factory is just one of four chipmaking facilities at Ronler Acres, Intel's largest center for semiconductor research and manufacturing. Each of those buildings is jammed with chipmaking machines that cost anywhere from $3 million to more than $30 million each. Intel says it's spent more than $25 billion in capital investments at its six different sites in Oregon since buying its first property in the state in 1974.
"Building the brick and steel is the cheap part," Bohr, a soft-spoken Chicago native with round silver-frame glasses and straight gray hair parted to the left, tells me while motioning toward the pricey equipment. "You have to continually invent new materials and new structures."
Bohr, who heads a team of Intel scientists tasked with inventing tomorrow's computer chips, is just one of the thousands of people in the chipmaking industry working to push forward Moore's Law. That's the idea that chips double in complexity about every two years as chip components shrink and become more tightly packed, enabling the creation of faster, cheaper and less power-hungry gadgets.
Moore's Law, which was conceived by Intel co-founder Gordon Moore in 1965 and turns 50 on Sunday, remains one of the most accurate predictors of future technology. It's set the breakneck pace that all electronics moves along today, goading chip companies to make sure they can keep up. Semiconductor makers are sinking billions of dollars into research and manufacturing each year just to stay in the race. In 1966, a new chip plant cost $14 million. In 1995, the price tag was $1.5 billion. Today, it can cost as much as $10 billion -- roughly the annual gross domestic product of Mongolia.
"It is relentless," Bohr says, with a laugh, about keeping up with Moore's Law. "There's pressure. I know I can't relax and my team can't relax."
Speed of innovation matters to the tech industry. Each generation of less-expensive, more-intricate chips brought on inventions including the Internet and smartphones , lowered the cost of computers, and pushed electronics into new industries. The chips developed decades ago drove mainframe, mini and then personal computers. Going forward, they'll be used to run everything from self-driving cars to smart homes to virtual-reality gear -- as well as countless other innovations that will drastically change the way people live and communicate.
In the semiconductor industry, you need to spend to thrive. Dozens of chip companies over the decades have fallen by the wayside, leaving just four players building the most-advanced chips: Intel, Samsung, Taiwan Semiconductor Manufacturing Co. (TSMC) and GlobalFoundries.
Yes, they reap financial benefits from making leading-edge chips -- total chip industry revenue rose 8 percent to $340 billion last year from $315 billion the year before. But while the high cost of playing the game means they don't have to worry about startups jumping in, the companies also have little choice but to keep spending and working toward creating even smaller chip designs. If they start to trail their rivals, they could quickly become irrelevant, even with giant factories and hundreds of researchers.
"You can fall out of bed really easily," said Dan Hutcheson, CEO of chip-manufacturing research firm VLSI Research. "One of the reasons Moore's Law works is this fear -- it's easy to fall off."
Consumers and device makers should be grateful for that fear. If Intel, Samsung, TSMC and GlobalFoundries slow down or or stop paying the ever-rising costs to fulfill Moore's prophecy, the impact on society could be huge. When (or if) Moore's Law ends -- when you can't make chips any smaller or squeeze out any more performance or costs -- some experts expect the speed of innovation will drop to a tired crawl, with new smartphones showing superficial improvements from year to year.
Others predict a painful economic downturn.
"We're going to experience serious whiplash when that happens, cultural whiplash," said Michael S. Malone, a longtime tech journalist and author of "The Intel Trinity." "I don't want to be around when Moore's Law ends."
Inside the clean room
At the heart of every computer chip is the transistor, which is essentially a switch that can turn on or off an electrical current. Computers read that flow of current as instructions for executing different jobs. The more transistors on a chip, the faster this information is created, allowing for more complex devices, software, operating systems and apps.
Bell Telephone Laboratories, one of the leading research facilities of the 20th century, in December 1947 birthed the first transistor -- an ugly hunk of germanium with two gold contacts. From that one handmade half-inch piece, the transistor has evolved into a dime-size computer chip today that includes over a billion transistors, each smaller than a virus, and connected by vast highways of microscopic wires.
According to the National Nanotechnology Initiative, a fingernail grows at a rate of about one nanometer -- or a billionth of a meter -- a second. After counting to 70, your thumbnail has grown to approximately the length of a transistor using today's most advanced commercial process.
More than 100 million of today's transistors can fit on a pinhead.
A few days before arriving in Oregon, I visited the rural town of Malta, N.Y., just north of Albany, where GlobalFoundries is expanding its $10 billion chipmaking factory on a 222-acre parcel. The drive up the hill to reach the factory looks like the tree-lined entryway to a state park. At the end of the road, though, a long, squat gray building fills the horizon, replacing the acres of trees that once stood there.
GlobalFoundries, the former chip-production business of struggling semiconductor company AMD, is now privately owned by the well-heeled Mubadala Development Co. Mubadala was created in 2002 as the investment arm for the government of Abu Dhabi, and it's poured billions of dollars into finishing the Malta facility so GlobalFoundries can stay competitive in the fast-paced market for chips.
I was allowed to walk through a clean room -- a strictly controlled manufacturing space where chips are made -- in Malta to get a closer look at the process of making such tiny transistors. (Both Intel and GlobalFoundries barred me from taking any pictures or video of their production floors.)
The clean room floor is windowless, with automated machines spitting out chips hour after hour throughout the day. The factory runs 365 days of the year. It's easy to lose any sense of time inside this enormous room. The white-walled manufacturing space -- stretching across 300,000 square feet -- is bathed in yellow fluorescent light, which protects a lithography chemical called photoresist that's used in the machines. Air purity is tightly controlled, with ducts on the ceiling blasting air-borne particles down at perforated tiles on the floor, then the air is scrubbed and recirculated.
There's constant noise. The high-pitched hum of the machines stenciling, drawing and cleaning mixes with the whir of overhead hoist transports, or OHTs. An army of those upside-down U-shaped robots shuttle rounded containers stacked with chip wafers -- autonomously racing across tracks on the ceiling and parachuting down to pick up and drop off their cargo.
To keep dust and other particles out of the air, Globalfoundries clean-room workers can wear only odorless deodorant. Makeup and perfumes are prohibited, and workers need to wait two hours after smoking before they can re-enter the facility. There are protocol police who canvass the floors to ensure compliance. To get into the clean room, I walk on several sticky, blue pieces of paper that remove the dirt from the bottom of my shoes. I then put on two pairs of gloves, a beard mask, face mask, a hood, boots, glasses and a white suit over my clothes. They cover nearly every inch of my body.
Inside, workers shuffle about in cloth masks and suits, lugging pallets of floor tiles, sitting on the ground to build things from glass or metal sheets, typing away at indecipherable computer screens, and walking around with cylindrical vacuum packs strapped to their backs.
My suit is uncomfortably hot and stuffy, but John Mathews, the lithography section manager who shows me around, says folks get used to them.
Mathews points down one row of lithography machines -- giant white boxes with darkened windows on some sides to show the robotic hands or other tools inside. They are the most expensive machines in the factory. "You're looking at $1 billion," he said, smiling behind his glasses and face mask.
In the middle of Mathews' tour , as he rattles off acronyms -- OHT, AMHS, FOUP -- I ask about one of the dozens of candy-red buttons painted with the white letters "EMO."
"Yeah, don't press that," Mathews warns me. "Emergency manual override. Press that and a tool can be down for a day."
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