Showing posts with label future of mobile game. Show all posts
Showing posts with label future of mobile game. Show all posts

Monday, June 15, 2015

Sony starts Kickstarter for Shenmue III game

Sony has unveiled a $2m (£1.3m) Kickstarter campaign to fund the making of Shenmue III.
The countdown to the start of the fund-raising campaign took place on stage during the Sony press conference at E3.


Within minutes of it being announced more than $400,000 had been pledged to the project.
The press event also saw Sony announce that long-awaited game The Last Guardian would soon be released.

Open world action games Shenmue I and II are well-known among gamers and regularly feature on lists of the best games of all time.
Creator Yu Suzuki appeared on stage at the Sony event to say that he chose to crowd-fund the project to let fans have more of a role in bringing the game to life.

Planet fall

Other well-known games also featured during the press conference.
Many were surprised to hear that The Last Guardian was almost ready for release as it has been under development for almost a decade.

It is being put together by the team that worked on the widely praised Shadow of the Colossus, and involves the adventures of a young boy and a giant bird/cat hybrid creature called Trico who must escape from a derelict and dangerous castle.

Footage from the game showed Trico and the boy working together to solve puzzles and overcome obstacles as they make their way through the castle.
Sony also generated much comment among attendees by announcing that Final Fantasy VII: Remake will be coming first to PlayStation 4. The game will be a complete overhaul of the original that was first released in 1997.




Analysis by Dave Lee at the E3 show

Maybe the expectation was too high. Maybe it's being saved it for another special event.
Whatever the reason, the VR -shaped hole in Sony's PlayStation conference will perhaps go down as something of a disappointment.

Andrew House, head of Sony Computer Entertainment, came on stage to announce that Project Morpheus - its VR headset - would allow multiplayer.
That means several people can sit in the same room, each with a headset of their own, but all playing with each other in the same game.

And that was it. 
Imagine playing Morpheus with friends, Mr House said - except very few in the room could, as the gaming public hasn't yet experienced Morpheus without friends.
The headset will come out in the first quarter of next year, we're told, but we're still yet to get a firm date, or, crucially, a price.

But to be fair to Sony, we don't know for sure when we'll see VR headsets from anyone, be it the Oculus Rift or Valve's Vive (although they've promised this year).

VR gaming is coming, just not yet. The tentative steps made by all the major players suggest it's a technology all are nervous about unleashing to the public - an atmosphere of managing expectations.
Sony's game line-up was impressive, if a little light on genuine exclusives - save for exclusive add-ons, or extra content only on PS4.

The undoubted high point was the announcement of a remake of Final Fantasy VII. The room went utterly bananas.

British-made No Man's Sky - a "universe-sized" epic where thousands of worlds are automatically generated to be discovered - was staggering in its ambition, but the challenge will be in making it not feel repetitive.

The BBC will have its hands-on with the title later this week.
Follow Dave Lee on Twitter @DaveLeeBBC
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There was also news about an expansion for role-playing shooter Destiny called The Taken King. that pits players against a new powerful foe called Oryx and introduces new character classes. It is due to be released on 15 September.

Media Molecule, best known for Little Big Planet, unveiled the game it was working on called Dreams that lets people collaborate to make games or interactive stories.
The conference involved an appearance from the UK's Hello Games which said its No Man's Sky title would put players in a "universe-sized sandbox" throughout which players could explore and fight.

In a demonstration, the firm gave a sense of the scale of the game by showing space combat between rival factions, the map of the universe in which it was set, exploration of a previously unvisited system and planetary landing.

There were also a series of entirely new games on show during the press conference.
Horizon: Zero Dawn is a survival game set in a post-apocalyptic world in which all wild animals are strange robot hybrids.

In addition, Agent 47 will also return in a new instalment of the Hitman game that will be released on 8 December.
The press conference ended with a six-minute game play clip from Uncharted 4: A Thief's End which sees Nathan Drake make a hair-raising escape by driving a jeep through a busy town set on a steep hillside.


Wednesday, June 3, 2015

What do you get when you cross a PlayStation 4 and an Xbox One?

Earlier this year, we talked about an Xbox One-PlayStation 4 hybrid device that combined both consoles into a laptop form factor. The PlayBox is the work of independent designer/builder Eddie Zarick who spends countless hours hand-building the console-hybrid for those looking for such a device. Now, the new PlayBox 4One Mark II is available for pre-order.

The Mark II still features the same two consoles but now features some added improvements, namely the larger 24” 1080p Visio display instead of the older 22” one. The new displays are also smart displays meaning that they have built in Wi-Fi and provide access to streaming services such as Netflix, Amazon, and iHeart Radio without having to power on the Xbox or PlayStation first. There’s also a HDMI Out port for those that plan to hook the device up to their TV at home.



While the increase in screen size also makes the device slightly larger, it allows for more room inside the system - which is already very tightly packed - for better air flow and ventilation. Both consoles within the unit have not been tampered with hardware wise, so the processors aren’t overclocked and there’s no watercooling or anything that may cause you to be banned from the PlayStation Network or Xbox Live, however the warranty of the individual systems are no longer valid as you can expect.


The PlayBox 4One Mark II sells for $2,595 (plus extras and shipping) and you can customize your device with different colors and accents. The device does cost more than buying both consoles individually, but remember that you are also getting a built-in display, a form factor that is easier to carry around, and you’re also paying for it being hand-made to meet your individual tastes and needs.

If you’re interested, head over to www.playbox4one.com for all the ordering information. Do note that there is a waiting list so the sooner you order, the sooner you’re going to get your unit. Let us know what you think of the PlayBox 4One in the comments section below.

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Tuesday, May 5, 2015

Sony is bringing streamable PS3 games … to the PS3


Don't retire your PS3 just yet, Sony has announced that its subscription game-streaming service PlayStation Now is officially coming to the gracefully aging system starting in the US on May 12.

The service, already available on the PS4 and select phones, will supposedly also have a PS Vita version "coming soon" according to the Tokyo-based company.

If you're not a member already, pricing starts at $20 for the all-you-can play subscription tier that has over 100 games available to stream instantly or an a la carte option for individual titles that starts around $1.99 for four hours of game time.



Game development 

The employees at Pixotri Game Studio have vast experience in creating games and are always trying to push the boundaries of technology and creativity. The games are created using the most popular game enigine Unity, which provides robust, high performance, platform independent solution to creating games.

Pixotri technology is a  creative house developing quality web designs, E-Commerce solution. SEO services and Gaming development .

Contact us for your mobile gaming requirements email-info@pixotritechnologies.com. Visit our website: www.pixotritechnologies.com

Tuesday, April 28, 2015

SPYR APPS' Mobile Game Plucky is Now Available to Over 900 Million Android Devices through the Google Play Store



DENVER, April 27, 2015 /PRNewswire/ -- SPYR, INC. (OTCQB: SPYR), a holding company with wholly-owned subsidiaries in the digital publishing and advertising industry, mobile game and app development industry, and the food service industry, today announced that SPYR APPS' debut game, Plucky, is now featured and available for download in the Google Play Store.

Are you ready to take on the challenge that Plucky has in store for you? Plucky requires players to think and act fast as they try to shoot Plucky the puck into his matching-colored goal before the shot clock runs out.  Plucky features multiple "zones" and multiple levels within each zone, all with progressive difficulty.  Shoot consecutive good shots to build up a massive multiplier, achieve high scores and win stars to unlock new zones and levels for more challenging play that requires more finesse to find the right target as the game progresses.

With the launch of Plucky in the Google Play Store, SPYR APPS' debut game is now available on more than 75% of all mobile devices around the world.  In 2014 alone, over 900 million Android devices were sold globally.  SPYR is coupling the release of Plucky with a strategic marketing campaign and expects to see a large number of downloads soon after launch.  Large numbers of downloads combined with good in-app advertising should translate to strong revenue from Plucky.

SPYR APPS' goal is to create a diverse portfolio of "freemium" games that are downloaded and installed by users for free, generating revenues through advertising, and by players making in-game purchases to enhance their experience.

James R. Thompson, CEO of SPYR, Inc., comments, "It is exciting to be launching our first game less than one month after the announcement of the creation of SPYR APPS and ahead of our anticipated end of quarter launch.  SPYR is looking to be a serious competitor in the mobile games and apps marketplace and we believe that Plucky is a strong debut into this arena."

About SPYR

SPYR, INC. is a holding company that through its wholly-owned subsidiary, Franklin Networks, Inc., is engaged in digital publishing and advertising operations, and through its wholly-owned subsidiary SPYR APPS, LLC, is engaged in mobile application and game development.  SPYR, Inc. also owns and operates an "American Diner" theme restaurant located in the Philadelphia International Airport in Philadelphia, Pennsylvania called "Eat at Joe's®" through its other wholly-owned subsidiary, E.A.J. PHL Airport Inc.  The Company is currently exploring opportunities for additional acquisitions in these and other verticals, including mobile application and game development, in order to expand its holdings, to drive and increase revenue and to generate profits and build value for shareholders.

Safe Harbor Statement

This release contains forward-looking statements that are based upon current expectations or beliefs, as well as a number of assumptions about future events. Although we believe that the expectations reflected in the forward-looking statements and the assumptions upon which they are based are reasonable, we can give no assurance or guarantee that such expectations and assumptions will prove to have been correct. Forward-looking statements are generally identifiable by the use of words like "may," "will," "should," "could," "expect," "anticipate," "estimate," "believe," "intend," or "project" or the negative of these words or other variations on these words or comparable terminology. 

The reader is cautioned not to put undue reliance on these forward-looking statements, as these statements are subject to numerous factors and uncertainties, including but not limited to: adverse economic conditions, competition, adverse federal, state and local government regulation, international governmental regulation, inadequate capital, inability to carry out research, development and commercialization plans, loss or retirement of key executives and other specific risks. 

To the extent that statements in this press release are not strictly historical, including statements as to revenue projections, business strategy, outlook, objectives, future milestones, plans, intentions, goals, future financial conditions, events conditioned on stockholder or other approval, or otherwise as to future events, such statements are forward-looking, and are made pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. The forward-looking statements contained in this release are subject to certain risks and uncertainties that could cause actual results to differ materially from the statements made. Readers are advised to review our filings with the Securities and Exchange Commission that can be accessed over the Internet at the SEC's website located at http://www.sec.gov.

Game development 

The employees at Pixotri Game Studio have vast experience in creating games and are always trying to push the boundaries of technology and creativity. The games are created using the most popular game enigine Unity, which provides robust, high performance, platform independent solution to creating games.

Pixotri technology is a  creative house developing quality web designs, E-Commerce solution. SEO services and Gaming development .
Contact us for your mobile gaming requirements. email-info@pixotritechnologies.com. Visit our website: www.pixotritechnologies.com