Showing posts with label Bubble girl. Show all posts
Showing posts with label Bubble girl. Show all posts

Saturday, August 22, 2015

Bubble Girl

Bubble Girl  Download this Game Free!!

Fun and Addictive Bubble Pop game! Get it free on Play Store.

Bubble Girl is an entertaining game for kids and all age groups.
  • Pop the maximum amount of bubbles without losing lives.
  • Soothing visuals and engaging sounds for immersive game play.
  • Choose between two difficulty settings. Easy and Hard.
  • Pop the power up bubbles to earn additional points.
  • Beware of the naughty bubble. When you pop it you lose a life.
  • No Ads while playing.

Download Free on IPhone :



Tuesday, June 30, 2015

Batman Arkham Knight Patch 1.03 Is Live On PS4 and Xbox One, Fixes Leaderboards

Batman Arkham Knight has received a brand new patch on the PS4 and Xbox One that is aimed at fixing the leaderboards for the game. These leaderboards have been broken since launch and Rocksteady Studios promised a quick hot fix for them, which has been finally released on PS4 and Xbox One today.



This new update is less than 100 MB in size and should be out now on both PS4 and Xbox One. As announced by game director Sefton Hill, this new update is for fixing the leaderboards, and it can be confirmed from the changelog of Patch 1.03.

Batman Arkham Knight sales are currently suspended on PC until it is fully fixed. The game launched with a huge list of problems on PC and was quickly pulled from sale until the issues were resolved. Rocksteady Studios are currently hard at work on the PC version of the game.

Batman Arkham Knight is out now on PS4 and Xbox One.

Let us know if  you have updated to the latest version of the game in the comments below.

Monday, June 29, 2015

THE BUBBLE GIRL - Fun and Addictive Bubble Pop game !





Bubble Girl - Fun and Addictive Bubble Pop game! Get it free at Play Store.


Bubble Girl - Fun and Addictive Bubble Pop game! Get it  at windows app Store.
https://www.windowsphone.com/en-au/store/app/bubblegirl/2f34f7fd-79d0-4eb1-a438-cd4e8c77788d https://www.windowsphone.com/en-au/store/app/bubblegirl/2f34f7fd-79d0-4eb1-a438-cd4e8c77788d





The Bubble  Girl - The fun Game  for  iTunes!!


 Bubble Girl is an entertaining game for kids and all age groups. 


• Pop the maximum amount of bubbles without losing lives.
• Soothing visuals and engaging sounds for immersive game play.
• Choose between two difficulty settings. Easy and Hard.
• Pop the power up bubbles to earn additional points.
• Beware of the naughty bubble. When you pop it you lose a life.
• No Ads while playing.

THE BUBBLE GIRL - Fun and Addictive Bubble Pop game !



Bubble Girl - Fun and Addictive Bubble Pop game! Get it free at Play Store.
https://play.google.com/store/apps/details?id=com.PixotriTechnologies.bubbleGirl

Bubble Girl - Fun and Addictive Bubble Pop game! Get it  at windows app Store.
cd4e8c77788d



The Bubble  Girl - The fun Game  for  iTunes!!



·        

Bubble Girl is an entertaining game for kids and all age groups. 


• Pop the maximum amount of bubbles without losing lives.

• Soothing visuals and engaging sounds for immersive game play.

• Choose between two difficulty settings. Easy and Hard.

• Pop the power up bubbles to earn additional points.

• Beware of the naughty bubble. When you pop it you lose a life.

• No Ads while playing.

HoloLens Is Awesome, but Microsoft Has a Long Way to Go

HoloLens stole the show at E3. The challenge for Microsoft is to not let it become the next Kinect


Microsoft is continuing to use its HoloLens “mixed reality” headset to steal the show at E3. On Monday, it brought down the house with an onstage Minecraft demo in which one player wore the headset to play the game while another player used a tablet. On Tuesday, it unveiled another demo, this one connecting the HoloLens to Microsoft’s most important gaming franchise, Halo. 

At its booth on the show floor, Microsoft shuttled attendees in batches of 10 into a room that resembled the inside of a spaceship. Each one was outfitted with a HoloLens headset and walked into a briefing room, where a hologram of a battlefield emerged from a table and a computerized voice ran through tactical instructions. The groups then played, on Xboxes, the multiplayer mode of Halo 5: Guardians. The headsets weren't involved in the gameplay itself. 

The Halo demo showed off the advantages and shortcomings of HoloLens. On the plus side, you could walk around with them (something that would be impossible, or at least inadvisable, with an Oculus headset), while the HoloLens gave directions through the hallways of the "spaceship." However, the actual portion of the screen where a hologram can appear is relatively small. Don't expect to see any holograms in your peripheral vision. The width of the image is a major reason why the current generation of virtual-reality headsets is more convincing than its predecessors.

While the HoloLens is making Microsoft look pretty visionary right now, there are plenty of dots yet to be connected. The augmented-reality headset presents a two-pronged challenge. The first one is technical. It’s just not that easy to create a device that makes holograms appear to be actual objects in the physical world. Microsoft is having increasing success with that task, as the Minecraft and Halo demos show. 

But HoloLens will also one day have to be a product that Microsoft sells or otherwise distributes to the public. Pretty much all the questions about how HoloLens becomes a business remain unanswered. The actual Halo game sold to consumers will not have a mixed-reality component. 
A cautionary tale is Kinect, the motion-sensing camera that Microsoft released in 2010. The camera allowed people to play games and otherwise interact with their Xbox consoles using gestures and voice command. It was an immediate hit. But despite an early wave of neat applications, Kinect never really developed into a platform for developers in the way that other successful computing devices have. Microsoft’s vision for Kinect got muddled and the project ended up losing momentum. 

There are a lot of parallels to HoloLens. Even though the gaming applications are at the front of everyone’s mind this week, the device comes from a different division of the company. It is not clear whether Microsoft sees this as a tool for primarily gamers or professionals, or whether it could convincingly develop it to be both things at the same time. Microsoft hasn’t released a software developers kit that would allow people to make independent apps for the HoloLens. The company does say it is working with some partners, but isn’t giving any details.

For now, caution is the word with the device. “We’re trying to be a little bit conservative about HoloLens just because it is a very new platform and we’re still exploring it,” says Shannon Loftis, Microsoft’s general manager for global games publishing. “We obviously don’t want to over-promise. I don’t think we’ll under-deliver.” 

In the last two years, Kinect became a liability for Microsoft. It bundled the camera with the Xbox One, which made it more expensive than the PlayStation 4. After initial sales lagged, Microsoft finally began gaining ground by letting people buy the Xbox One without Kinect. While the company is stepping carefully to bring HoloLens into the Xbox fold, it has all but pushed Kinect out the door. Not once during the company’s 90-minute presentation on Monday was it mentioned. 

Thursday, June 25, 2015

Apple’s Co-founder: We’re All Going to Be Robots’ Pets One Day

Tesla’s CEO Elon Musk agrees

Apple co-founder Steve Wozniak thinks we’re all probably going to become robots’ pets.


Speaking at a recent technology conference, Wozniak said that at first the thought of artificially intelligent beings in charge of everything scared him. But now it’s a comforting thought.

Fast forward hundreds of years to when robots are in charge. At that time, humans will probably be treated in a similar fashion to dogs, Wozniak said during an event at the Freescale Technology Forum 2015 in Austin, Texas.

“It’s actually going to turn out really good for humans,” he added. “And it will be hundreds of years down the stream before [artificially intelligent beings would] even have the ability.”

“They’ll be so smart by then that they’ll know they have to keep nature, and humans are part of nature,” he continued. “So I got over my fear that we’d be replaced by computers.”

Wozniak believes robots will helps us because we’re the “gods originally.”

At the event, Wozniak also took the time to discuss the Internet of Things. He likes it, but cautioned that connected devices in the home have the potential to attack humanity.

Wozniak isn’t the only tech leader with thoughts on future human and robot interaction. In a recent interview with scientist Neil deGrasse Tyson, Tesla’s CEO Elon Musk warned that robots will use humans as pets once they achieve a level of artificial intelligence known as “superintelligence.”

They’ll treat humans like “pet Labradors,” he said.


Demi Lovato Releasing a 'Choose Your Own Adventure' Mobile Game

Kim Kardashian has one. Katy Perry is getting one, too. Later this summer, Demi Lovato will be the latest young, female celebrity to dive into the world of mobile video games. The "Let It Go" singer has partnered with mobile game developer Pocket Gems to create a game that recreates the storyline of becoming a famous musician.


The as-yet-untitled game, to be released later in the summer, is a like a "choose your own adventure" story, Pocket Gem's Jameel Khalfan tells Billboard. Players will join Lovato on tour and backstage as they build their own music careers. It will run on Pocket Gems' Episode platform, which powers dozens of interactive stories, and will be available to both iOS and Android users.

Why did Pocket Gems seek out Lovato? Khalfan says the company surveys its users about the kind of content they want and which people they look up to. One recurring theme from its predominantly female user base was the desire to be famous. Pocket Gems eventually found out through CAA, Lovato's agency, she was interested in this kind of project.

"If you incorporate an artist with Demi, it becomes more real," Khalfan tells Billboard. "You get to see things that have helped her along the way. We wanted to come up with a compelling story our users will love. They're all aware of her story."

As for Lovato's involvement in the game's development, Khalfan says she has helped give it authenticity. She has helped craft her dialog, the clothes and outfits her avatar will wear. Her dog Buddy will also be featured. Khalfan says Lovato's original recordings will be incorporated in the game "in a few different ways" depending on the story.

Lovato is getting into a fast-growing business. A 2014 report by research and consulting firm EEDAR says North America alone had 142 million mobile gamers in the third quarter that had spent a total of $4.63 billion in the previous year. Females represent 56 percent of all mobile gamers and 29 percent of the heavy payers that account for roughly have of total spending.

Why most of us will miss out on Windows Hello, Windows 10's facial recognition feature

Chances are that Windows Hello, a Windows 10 feature designed to recognize you and wake up your PC, will instead give you a blank stare.


Chances are that Windows Hello, a Windows 10 feature designed to recognize you and wake up your PC, will instead give you a blank stare.

The promise of Windows Hello is that it eliminates the need for a password, because your computer will know who you are. A related technology, called Passport, uses Hello to log in to websites, too. But the technology depends on  "depth cameras," which use infrared light to peer through makeup and beards to identify users. 

It's these cameras, primarily made by Intel, that analysts and some PC makers believe will be too expensive to build into the sort of cheap PCs (with cheap webcams) that consumers prefer. It's also unlikely that the depth camera modules will be installed within many new monitors accompanying desktop PCs. And, of course, they won't be in the millions of existing Windows 7 and Windows 8 notebooks that will be upgradeable to Windows 10.

There might not be a shortage of depth cameras, but they'll be expensive, according to Bob O'Donnell, principal at TECHnalysis Research. "The expectation is that, looking at depth cameras, they'll appear in the most expensive, top-of-the-line models first," O'Donnell said.

Why this matters: Don't worry--you'll be able to do everything you need to do in Windows 10 without a depth camera or Windows Hello. To Microsoft, though, Hello helps sell Windows 10: There's an appeal to sitting down in front of your PC and having it wake up, without the need to type a convoluted password--especially one IT makes you change every few months. PC makers face a more difficult choice: They, too want something to transform the PC experience and tempt consumers into buying new hardware--like Toshiba's "Cortana button," for example. But they're not willing to pay for it, and that's where the problem lies. 

Too much to avoid typing a password?
Windows Hello can use one of two technologies to identify you: a fingerprint reader, or a depth camera. There's a third available--an iris camera, which looks deep into your eye--but that requires dipping one's head and peering closely into the camera. All three have their own issues: The depth cameras are reportedly expensive, thumbprint readers have a reputation for spotty performance, and the way iris cameras work make them better suited for phones. 

But at this point, only one company, Intel, manufactures the RealSense 3D depth cameras that Microsoft has shown off in conjunction with the Hello technology. While an Intel spokesman said that the RealSense cameras are widely available, he said that only fifteen different PC models will support the technology at launch. (Microsoft, when asked to comment, referred to corporate vice president Nick Parker, who  recently said there will be 96 devices "that will light up the Windows 10 experience," without mentioning Hello specifically.)

Hello also hasn't come up in conversations with PC vendors, which is telling. The launch of Windows 10 at the end of July will nearly coincide with back-to-school PC sales, so if ever there were a time to talk up Hello, it would be in this timeframe. 

"I think the ecosystem around the [infrared] camera isn't quite there yet, and we're all sort of struggling to sort out the meaning of that," said Jeff Barney, the vice president and general manager of Toshiba America's PC business, in an interview. Analysts, who have spoken to rivals including Dell and Hewlett-Packard, say they've received similar responses. Lenovo, meanwhile, is essentially charging $100 for the Hello depth camera.

In some sense, the chatter about Windows Hello is reminiscent of the arguments against smartwatches: How much are you willing to pay to avoid pulling your phone from your pocket? The best smartwatches provide capabilities your phone does not, including sleep monitoring, for example. So far, Hello hasn't provided that added value.

"Hello indeed seems to be falling upmarket," Wes Miller, an analyst with Directions on Microsoft, said in an email. "Think it was Lenovo who announced two devices--one at a price premium over the other--and the main difference was the presence of a Hello-compatible camera. While it adds convenience, I'm not sure consumers will be willing to pay that--and I'm not sure that enterprises will buy into the reliability/security of it until proven over time."

Supposedly, the technology works wonderfully. Microsoft has shown a Windows 10 PC waking up nearly instantaneously using a depth camera, with no password required. And you might think of Hello as the equivalent of a TV's remote control, or a car's remote key fob--both conveniences that you'd be loath to give up.

Still, a television, and especially a car, are far pricier than the low-end PCs that consumers are increasingly turning to. But all isn't lost: This fall, Intel will debut its Skylake processor, the centerpiece of the company's wire-free future. That will be the second act for the PC in 2015 alone--and another opportunity for Microsoft and PC vendors to introduce Hello to their audience.
In a year or two, Hello may evolve into a beloved component of Windows 10. Right now, however, Microsoft's finding it difficult to drum up support in the PC community. 

Monday, June 15, 2015

THE BUBBLE GIRL

Bubble Girl - Fun and Addictive Bubble Pop game! Get it free at Play Store.



• Pop the maximum amount of bubbles without losing lives.
• Soothing visuals and engaging sounds for immersive game play.
• Choose between two difficulty settings. Easy and Hard.
• Pop the power up bubbles to earn additional points.
• Beware of the naughty bubble. When you pop it you lose a life.
• No Ads while playing.