Saturday, June 6, 2015

Microsoft Corporation Skype Rolls Out Updates To Fix Crash Bug

Microsoft Corporation’s (NASDAQ:MSFT) team behind Skype has reportedly rolled out updates for the application running on previous versions of Windows, along with Google Inc’s (NASDAQ:GOOG) Android operating devices, and also for Apple Inc.'s (NASDAQ:AAPL) iOS devices.



The updates serve as a fix for the crash bug that was spotted by several users, who complained that upon receiving a string of eight text characters, their Skype applications crashed. However, this wasn’t the end of their misery as the application kept on crashing even after being restarted.

Skype announced this update through a blog post which stated: “We are aware of a problem that was causing Skype clients to crash. Our engineering teams worked hard to resolve this issue, and have released updates for all impacted Skype platforms." Reports also indicate that Skype for Mac remained unharmed by the crash bug, but developers still decided to roll out an update for Mac devices. The updated version is being stated as 7.5; however, the rest of the updates are mentioned as 5.13 for iOS, 5.4 for Android devices and 7.7 for Windows.

The response is a fairly quick one by the Skype's team, who state that users can continue to use Skype on their devices once again and securely this time, simply by updating the app to these versions. A similar crash bug was also found causing issues for the messaging application on iOS, which also forced users to reboot their devices, yet the iMessage application still remained inaccessible.

Skype’s response to the crash bug comes out earlier and quicker than Apple, which offered a temporary fix and announced that the team of developers is working on proper a fix, which will be rolled out in the upcoming days or weeks.


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Beyond Google Earth, How One Company Wants to See the World in 3D

Maps in two dimension are a thing of the past – or so say the engineers behind Vricon, a new 3-D mapping tool.



Developed as a joint venture between Saab Group, a Swedish aerospace and defense company, and DigitalGlobe, a purveyor of high resolution space and satellite imagery, Vricon uses automated algorithm to process DigitalGlobe’s massive archive of maps into highly accurate, data rich 3D models.

“The core of our technology is called stereophotogrammetry. And that’s been around for ages,” Manne Anliot, Vice President of Global Marketing and Sales at Vricon tells TIME. “That just means taking two images and correlating them with each other. What we are doing, which is unprecedented, is to take more than two images. We actually use all the available imagery over any given area.” The algorithm combines multiple images, sometimes in the hundreds, to create a 3D model which, once mapped, can be updated with new satellite imagery as it is collected by DigitalGlobe’s cluster of satellites.

Vricon provides these models to its clients on an interactive visualization platform, similar in look and feel to Google Earth. “The data is streamed from the Vricon cloud or stored locally with small storage requirements. You only need a very lightweight client and it can be a client on even a handheld or a mobile phone,” says Anliot. Vricon’s clients, which currently include the Swedish Armed Forces and the NGA, at that point have in their hands a tool for geospatial analysis.


“One key feature,” says Anliot, “is the line of sight calculation.” By dropping a pin onto a given point on a Vricon model within their visualization platform, a client can determine what the line of sight is from that position. (See the image below where the yellow colorization denotes what line of sight would be from the pin at the center.) This becomes very handy in, for example, combat situations. “You can position snipers in different locations to make sure that you get the proper coverage of the target that you’re looking for,” says Anliot.

“Another is the reverse. If you know enemy firing positions, you can make calculations from those… in order to calculate a safe route for yourself. It can be used to plan your observation posts, how to be in cover, how to have eyes on your target. It can be to plan your entry and egress route.”

Vricon also has the ability to model change over time. By reprocessing data that has already been mapped, they can automatically detect changes between two data sets, making it possible to detect large scale changes such as receding glaciers, or more recently, the change in the depth and volume of a construction site being dug out at the Uranium enrichment plant in Natanz, Iran between 2010 and 2012.

The current delivery time, from the moment Vricon receives a request from a client to the point of delivery, depends largely on how long it takes to collect the satellite imagery. Once the images are in hand, depending on the size of the area to be mapped, processing can take from a few minutes to a few hours.

“We did Ar-Raqqah for example in Syria, that took us four hours of processing time, from the time we had the imagery until we had the processed product, ” says Anliot. “It took us four hours with our current server farm. But this is completely scalable with the available hardware. Part of this joint venture is that we will scale up our server park and personnel to be able to achieve a production capacity of roughly two million square kilometers per month by mid 2016.”

The company aims to have one third of the globe available as an on-the-shelf streaming product within the next three years. The ultimate goal is to map the entire globe.

“Our focus, the coming years, will be to fully realize the potential of the defense and intelligence needs. And after that it will be infrastructure projects. But I think as we produce the globe, actually having it on the shelf available on our visualization platform, it will open up a lot of very interesting applications.”

Vricon also has the ability to model change over time. By reprocessing data that has already been mapped, they can automatically detect changes between two data sets, making it possible to detect large scale changes such as receding glaciers, or more recently, the change in the depth and volume of a construction site being dug out at the Uranium enrichment plant in Natanz, Iran between 2010 and 2012.

The current delivery time, from the moment Vricon receives a request from a client to the point of delivery, depends largely on how long it takes to collect the satellite imagery. Once the images are in hand, depending on the size of the area to be mapped, processing can take from a few minutes to a few hours.

“We did Ar-Raqqah for example in Syria, that took us four hours of processing time, from the time we had the imagery until we had the processed product, ” says Anliot. “It took us four hours with our current server farm. But this is completely scalable with the available hardware. Part of this joint venture is that we will scale up our server park and personnel to be able to achieve a production capacity of roughly two million square kilometers per month by mid 2016.”

The company aims to have one third of the globe available as an on-the-shelf streaming product within the next three years. The ultimate goal is to map the entire globe.

“Our focus, the coming years, will be to fully realize the potential of the defense and intelligence needs. And after that it will be infrastructure projects. But I think as we produce the globe, actually having it on the shelf available on our visualization platform, it will open up a lot of very interesting applications.”

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Hey Google, thanks for listening and making Chrome more battery-friendly


A couple of months ago I wrote a plaintive article titled "Chrome is still a threat to your MacBook's battery." As the title suggests, it wasn't an original complaint and I was only reiterating a longstanding grievance — one that extends to Windows laptops with equal prevalence. No matter the platform, Google's Chrome browser consumes significantly more energy than the default Safari or Internet Explorer alternatives.



Today, however, it might be more proper to use the past tense and say consumed instead. Google has updated Chrome with an overdue power-saving feature: pausing Flash content where it's not deemed central to the website being browsed. Flash has grown infamous for its rapacious use of resources and uncanny ability to destroy any mobile device's battery life. So less Flash should equate to — well, let's use Google's own words: "This update significantly reduces power consumption."

Apple's Safari browser doesn't integrate Flash like Chrome does, and even once you do install the plug-in, there's a Safari Power Saver feature that only plays Flash content when it's either at the center of a page or you click to activate it. So it's basically the exact feature that Google is rolling out today.

The only question is why it took so long. Mine was just one in a sea of voices expressing discontent about Chrome's power inefficiency. Why were they not heeded sooner? Part of the explanation surely lies in Google having more urgent priorities, such as the significant recent upgrade to Chrome for iOS. The future, according to every tech company everywhere, is mobile, so it makes sense for Google to ensure it makes the big changes it needs to stay in the lead there before it turns its attention back to the desktop. Then there's also Chrome's continuing superiority over other browsers. Even I had to admit the futility of my complaint: despite Chrome's issues, it remains my default and best browser because its bad aspects are outweighed by the many good ones.

It's because Google didn't absolutely have to improve Chrome's power efficiency (at least not yet) that I commend the company for doing it. Sure, it's a belated response, but the crowdsourced complaining that only the web can summon has identified a pain point and nudged the big Mountain View company to eventually fix it. That's not to be taken as license to just go whine at Google's door for trifling matters, but I do believe that complaints — particularly constructive and cordial ones — can be instrumental in pushing software development forward.

CONSTRUCTIVE AND CORDIAL CRITICISM WORKS

We should remember that the people who build the software we use every day are precisely that — people — and their passion for their work is fed by the feedback that we, the users, provide. Google may seem aloof and sometimes unresponsive, but don't confuse that with the company being deaf to its users' wants and needs. There's always someone listening, and our shared dissatisfaction with Flash and its excesses has now turned power efficiency into a real priority for Chrome, with Google promising it "will be rolling out more power improvements in the coming months."

The present update, which is available in the beta version of Chrome today, won't fix everything that ails the browser, but it aims to rein in one of its biggest downsides. There's no guarantee that Google will succeed, but I'm happy to see it trying.


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My New Thoughts on Google Photos After Digging Around for a Week

Last week when Google Photos launched, I quickly tested it out and then wrote a post with my immediate initial reaction to the service. Much of my early disappointment centered around the fact that Google chose to limit the size of photos in the service to 16 megapixels. As a DSLR shooter this meant that a large portion of my library would be downsized with Google Photos. Bummer.

Flickr by contrast offers every user 1TB of free storage for your photos (which is more than what 99.999% of photographers need at present) at full original high resolution.

So in my mind this made Flickr’s free offering a vastly superior offering over Google Photo’s free offering. Flickr’s had that offer out for a while now which is why I hoped that Google would respond by offering us a similar 1TB (or more) of full high res original storage. Google Photos will let you have a terabyte of storage for your high res photos as well, it will just cost you $120 per year vs. Flickr’s free deal.

David Pogue (who works for Yahoo, which owns Flickr) wrote up a thoughtful review today comparing Google Photos and Flickr, and he made the same observation pointing to the negative of Google downsizing your original photos in Google Photos.

Despite my disappointment about Google’s decision to downsize our photos with the free version of their product, after having spent a week seriously digging into Google Photos, I’m much more optimistic about the service than I was a week ago. There’s a lot to love here.

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Xbox One June System Update Details And E3 Teasers Revealed

June brings quite a lot for Xbox One players, primarily the next fixes for the Xbox One and the big event, E3 2015. Microsoft has already announced new details and teasers, starting with an upcoming release for the June System Update for the Xbox One.




DualShockers spotted the patch posted by Emily Hanson, a program manager at Microsoft for the Xbox One. A new version can now be accessed by Preview Program members. But the even better news is that public Xbox One users do not have to wait too long for the update.

In addition, Microsoft has already rolled out a lot of teasers for the E3 2015. There will be a number of shows and features that fans can catch during the event.

Fans who will not be able to get to the E3 2015 in person need not be worried about missing out on the action. Microsoft has ensured that players will still get access to the announcements and showcases from the comfort of home. Players can make use of the Xbox One or Xbox360, the Xbox.com and Windows Phone devices to watch the different segments of the event.

Kicking off Microsoft’s stint at the E3 2015 is the Xbox Briefing, which happens on June 15 at 12:30 p.m. EDT. This can also be viewed over at Spike TV’s “Xbox: Game On” by residents of the U.S. and Canada.

There will also be an Xbox Daily: LIVE @ E3 show, expected to run from June 15-17 to provide players with the latest updates. A lot of guest stars will be making an appearance at the show, including Xbox boss Phil Spencer and reps from studios like 343Industries, Turn 10 Studios, Crystal Dynamics and more.

For Xbox fans who are going to the E3 event, 500 will get a chance to check out the E3 2015 Xbox FanFest June 14-18. This will basically give player VIP access on mini events like the exclusive Xbox Fanfest Party on June 15, the Xbox briefing, the Xbox eSports Celebrity Challenge and Twitch Party and even meet-greet with game developers.

Even PC fans who are looking forward to more of the Windows 10 gaming experience will have a little something to see before the release on July 29. The link here will have a live stream of Spencer with other members of the team showing off some gaming sneak peeks and more during the event.

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Friday, June 5, 2015

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Facebook Ex-Finance Chief Starts Behavioral Health-Care Company

David Ebersman, who took Facebook Inc. public as its chief financial officer, now has a venture of his own.

Ebersman’s startup is called Lyra Health, focused on using data to improve treatment of behavioral disorders including depression, anxiety and addiction. It is backed by Ebersman and Venrock, the venture capital firm.

Ebersman, who worked at Genentech Inc. before joining Facebook, said he left the social networking company last year in part to get back into the health care industry. He left with Chief Executive Officer Mark Zuckerberg’s blessing, he said.

Zuckerberg “very much believed in the idea that if there’s something important to you, you have to take a shot at it, even if it’s hard,” Ebersman said in an interview. Several of Facebook’s former executives have launched startups on their own, including Quip Inc., by former chief technology officer Bret Taylor, and Asana, the workplace productivity company by co-founder Dustin Moskovitz.
Ebersman plans to make technology for employers, insurers and hospitals that helps analyze treatment outcomes and coordinate care.

“In the current system, far too many patients are undiagnosed, and those who are diagnosed aren’t getting the right treatment,” he said. “Depression and anxiety are very high on the list in terms of cost drivers and issues that negatively affect productivity.”

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Apple Is the New Pimco, and Tim Cook Is the New King of Bonds




There’s a new whale in the corporate-bond market.
Apple Inc., Oracle Corp. and the other tech giants hoarding half a trillion dollars in cash have joined the ranks of the biggest buyers of the debt, often snapping up as much as half of some bond issues, according to five people with knowledge of the transactions.

The companies are muscling into a market traditionally dominated by big bond funds including Pacific Investment Management Co., BlackRock Inc., Vanguard Group Inc. and Fidelity Investments. They’re honing in on one of asset managers’ favorite ways to juice returns, particularly as the Federal Reserve holds short-term interest rates near zero for a seventh year.

“We treat them as we treat Fidelity or Vanguard or any other investor,” said Curt Zuber, treasurer of Sydney-based Westpac Banking Corp., which has issued $6.1 billion of U.S. dollar-denominated bonds in the financial year started Oct. 1 and a total of $22 billion since October 2012.

All four of Australia’s biggest banks, heavily reliant on offshore debt markets, have sent representatives to Reno, Nevada, where Apple’s money-management unit, Braeburn Capital Inc., is based, according to people with knowledge of the trips. Oracle’s cash managers are also based in the city known for its casinos, where hotel rooms costing as little as $69 a night provide cheaper lodgings than banker stops in New York, Boston and Newport Beach, California, where Pimco is based.

Piles of Cash

Corporate treasurers looking to invest record amounts of cash have increasingly turned to debt markets in recent years as yields evaporated on safer investments such as U.S. Treasuries. No industry has amassed bigger piles of cash than tech.

Apple, Oracle, Google Inc. and seven of their biggest peers now have in excess of $500 billion of cash and marketable securities, up more than three-fold since 2008, according to data compiled by Bloomberg. The problem is much of it is stuck overseas. Bringing it home would mean subjecting it to U.S. repatriation taxes, so they invest it in the bond market.

Apple, run by Tim Cook and based in Cupertino, California, had $171.3 billion of its cash and marketable securities in foreign subsidiaries and “generally based in U.S. dollar-denominated holdings” as of March 28, according to a regulatory filing.
The trend is cutting into traditional investors’ access to new issues.

Anchoring Deals

Getting allocations of corporate bond deals is one of the easiest ways for managers to outperform benchmark bond indexes because they’re typically sold at a discount to market rates, according to Jason Shoup, the head of U.S. high-grade credit strategy at Citigroup Inc. The bonds aren’t added to the indexes investors are measured against until the end of each month. That can generate as much as 0.2 percentage point of additional gains for investors who get in early, Shoup said.

Apple, which had $193.5 billion of cash and marketable securities as of March 28, is now one of the biggest buyers of shorter-term debt sold by investment grade companies, often taking as much as $200 million of a $1 billion issue, according to four people with knowledge of the deals.

“I am sure asset managers like Vanguard and Pimco would prefer Apple call them and have them manage the money rather than competing with them,” said Kevin McPartland, the head of research for market structure and technology at research firm Greenwich Associates in Stamford, Connecticut.

Issuer Confidence

Agnes Crane, a spokeswoman for Pimco, declined to comment, as did Tara McDonnell at New York-based BlackRock.
Josh Rosenstock, a spokesman for Apple, declined to comment, as did Deborah Hellinger, a spokeswoman for Redwood City, California-based Oracle.

Apple, Oracle and their peers have largely been buying investment-grade securities maturing in two to three years, according to two of the people with knowledge of the matter. Most of the investments have been in financial firms, the people said. They’ve also targeted the bonds of highly rated companies including Exxon Mobil Corp., Merck & Co. and Wal-Mart Stores Inc., they said.

As competition intensifies for bond allocations, tech companies are increasingly approaching other corporate borrowers to anchor new bond sales, or buy the biggest chunks, in what’s known as a reverse inquiry, the people said. They tend to get as much of the debt as they want because underwriters know they typically will hold it to maturity, giving borrowers confidence their deals will get done and maintain value in secondary markets, according to two underwriters with knowledge of the transactions.

Some Concern

“There’s obviously a greater pool of demand as a result of these big corporates playing in the U.S. corporate bond market and that helps to provide greater price tension,” John Bennett, the general manager of global fixed-income sales at National Australia Bank Ltd. in Melbourne, said in a phone interview.

Oracle has $25.8 billion invested in corporate bonds, while Google has $11.5 billion of the debt, according to their latest regulatory filings.
The degree to which the companies have been buying corporate debt is raising concern that markets will weaken if they suddenly decide to do something else with their cash.

Companies including Apple, Google and pharmaceutical giant Pfizer Inc. have been lobbying Congress for two years to approve a repatriation holiday that would allow them to transfer overseas profits to the U.S. and pay a tax levy that is lower than the current rate.
Rising interest rates also may prompt them to allocate their cash to safer government debt, Citigroup’s Shoup said.

“I do worry that if the Fed decides to hike and does so against tepid inflation there will be a lot of other valid alternatives within fixed income other than corporate credit,” he said. “They can buy mortgage securities or U.S. Treasuries and be in a much more liquid market.”

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Google Cash Above Dividend-Shunning Peers Spurs Call for Payout

The time has come for Google Inc. to join Apple Inc., Microsoft Corp. and other peers in technology by introducing a dividend, according to Charles Sizemore, chief investment officer of Sizemore Capital Management.


Google, the owner of the most popular Internet search service, has shunned cash payouts since going public in 2004. It’s one of a 11 U.S.-based companies with market values of more than $50 billion that aren’t paying dividends, according to data compiled by Bloomberg.

The attached chart compares the 11 companies’ cash, equivalents and investments maturing in a year or less as a percentage of total assets at the end of their latest fiscal quarters. Google had the highest proportion, 49.1 percent. The company, based in Mountain View, California, finished the first quarter with holdings of $65.4 billion.

“It’s time to grow up, wear your big-boy pants and start paying a dividend,” Sizemore wrote two days ago in a posting about Google. He wrote in an e-mail yesterday that he didn’t own shares for himself or his Dallas-based firm’s clients.

Google might consider starting with $1.5 billion of dividends annually, he wrote in the posting. Apple, based in Cupertino, California, paid $11.2 billion during the past four quarters. Microsoft, based in Redmond, Washington, distributed $9.7 billion.

To be sure, Google’s cash-to-assets figure as of March 31 was the lowest since the third quarter of 2008. The percentage was in line with two of the largest Chinese Internet companies: Alibaba Group Holding Ltd., at 49.3 percent, and Baidu Inc., at 56.5 percent

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Lutron Caséta Wireless Lighting Starter Kit review:

 hasn't been a very vocal partner of Apple's HomeKit home automation system, but all that changed with this week's retail launch of the $230 Caséta Wireless Lighting Starter Kit. It comes complete with a Siri-enabled Smart Bridge hub, two plug-in light dimmer modules, two remote controls and an iOS app for your phone, tablet and Apple Watch. (UK and Australian availability has yet to be announced, but the US price converts to around £150 or AU$295.)



Although this is just the first piece of HomeKit hardware to see the light of day, it's surprisingly full-featured, responsive and simple to use. I was able to control plug-in lamps with dimmable LEDs using Siri, the mobile app and the Apple Watch with only a couple of minor setbacks. From setting up the hardware to telling Siri to "Turn on the lights," the entire experience was a true pleasure.

$230 is a lot to spend for a couple of dimmers, but Lutron's streamlined HomeKit solution is recommended if you're an iOS adherent looking to dive into home automation.


One hub to rule them all

Lutron's hardware works exceptionally well, but it's the least interesting thing about this kit. We already reviewed the original Lutron Smart Bridge last year with the same two-outlet plug-in dimmers and remotes.

This new HomeKit-exclusive hub looks pretty much the same as, if not identical to, the original. It's a slab of white plastic that connects to your router and helps translate Clear Connect to lighting accessories, so you can dim your LED, halogen and incandescent bulbs, set schedules and more via the companion Lutron Android or iOS app. That's where things start to get interesting.

You can still find the original Smart Bridge hub on Amazon for $120 as a standalone device (although it will be phased out soon) and plug-in dimmer and remote kits for 60 bucks each. That's $240 for the original hub and the same accessories -- $10 more than this new kit with the HomeKit-specific hub, two dimmers and two remotes. I really liked the original hub, but this second generation one offers a lot more features (but only if you're an iOS devotee).

Lutron told us that this kit would be in Apple Stores throughout North and South America (with the exception of Brazil) as well as on Amazon starting June 2, but we were unable to find them in our local store in Louisville, KY. It wasn't available in any other stores in the surrounding area, nor even in the NY Apple stores as of this writing. The company ended up sending us a kit directly instead. That means that you may not be able to find this kit right away, but it should be en route to an Apple Store near you soon.

Ready, steady, go

Although Lutron has updated its app to account for Siri integration since I reviewed the original hub and accessories, setting everything up works roughly the same as it did before. Connect the Smart Bridge to the router and follow the instructions on the app to pair any accessories. Since this kit comes with two plug-in dimmers and two remotes, I followed the instructions to pair those specific products.


This was really straightforward, with one small exception. To pair the dimmers and the remotes, you have to press and hold their "off" buttons until the LED indicator starts blinking rapidly (as pictured above). If you don't press it in exactly the right spot and in exactly the right way, it won't work. And if you want to reset one of the accessories, you have to follow a series of overly complicated rhythmic button presses that border on ridiculous. Setup was simple otherwise, though.

There are a lot of ways to approach this system, but it's very basic at its core. You can plug up to two lamps into a single module and each module has its own built-in controls. So where you can only control a Belkin WeMo Insight Switch from the WeMo app (or through another software platform, like IFTTT), you can actually turn your lamps on or off and even dim them from the Lutron plug itself. The paired remotes act as an extension of that functionality too.

Then, you have the Lutron app. Forgetting any of the HomeKit features for the moment, the app is very comprehensive, allowing for a whole host of custom schedules and scenes as well as standard on, off and dimmer capabilities. This gives you the opportunity to interact with your lighting whether you're connected to your home network or on a distant cellular or Wi-Fi network.

I particularly liked its geofencing feature; it worked flawlessly. You can set it to automatically turn your lights off when you leave and on when you return and even adjust the distance threshold. There's also an option you can set that will only turn your lights on if you return home after sunset. In general, though, accessing the lights from the plugs, the remotes and the app all work remarkably well. They are reliable, responsive and straightforward, even when I tested with a handful of different dimmable LED brands and models.

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Six burning questions if T-Mobile, Dish Network actually get together

T-Mobile and Dish Network, two mavericks in their respective industries, could make for a potent duo.

The nation's fourth-largest wireless carrier and second-largest satellite-TV provider are in talks to merge, according to The Wall Street Journal.



Dish founder and Chairman Charlie Ergen.

A deal would mark the latest combination of major players in the telecommunications and media industries. AT&T is awaiting approval of its $49 billion acquisition of satellite-TV provider DirecTV, while Time Warner Cable, Charter Communications and Bright House Networks intend to merge into a much larger No. 2 cable player.

A merger would bring together T-Mobile, which boasts 44.7 million retail customers and is on pace to surpass Sprint as the third-largest wireless carrier, with Dish, which has 13.8 million TV subscribers and 591,000 Internet customers.

Just as important, it brings together brash telecom CEO John Legere, whose "Uncarrier" campaign has been instrumental in turning around the company's growth prospects, with Dish Chairman Charlie Ergen, the maverick leader of the satellite company known for his unpredictable moves.

"We suspect Legere and Ergen are having more fun than anybody at the moment," said Jonathan Chaplin, an analyst at Newstreet Research, in a research note.

Dish declined to comment on the report. T-Mobile wasn't immediately available for comment.

The combination is an intriguing one, but raises some questions. Here are the six most pressing ones.

1. So why would these two want to merge?

T-Mobile and Dish are both smaller companies facing much larger adversaries. While T-Mobile has shown impressive growth over the last year and a half, the company is still well behind competitors AT&T and Verizon. Verizon, for instance, has roughly twice the number of customers as T-Mobile.

Likewise, Dish has always played second fiddle to DirecTV, which is about to get even bigger once it combines with AT&T.

A combination between T-Mobile and Dish gives both companies options. The merged company could offer both wireless and television services, the same rationale used to justify the AT&T-DirecTV deal. Dish is also sitting on a valuable stockpile of spectrum, or wireless licenses that could greatly expand T-Mobile's ability to offer faster and more reliable service.

Ergen, meanwhile, has been public about his desire to get into the wireless business. Dish has actively participated in spectrum auctions, and two years ago, made unsolicited bids for both Sprint and wireless provider Clearwire, which was eventually folded into Sprint.

first time T-Mobile has attempted to get bigger; Sprint and T-Mobile were in talks to merge last year before regulators let it be known that they wouldn't approve a deal.

There's a financial incentive to do the deal as well. JP Morgan analyst Philip Cusick estimated in a note that the two companies could save $1 billion a year by merging their marketing and general expenses.

2. How will this affect me?

If the two get together, you could see bundles of aggressively priced services. T-Mobile and Dish could offer a comparable set of services that AT&T plans to offer with DirecTV. But as both T-Mobile and Dish in their respective field, you could expect the bundle to undercut the competition. The result: potentially cheaper television and wireless service for you -- as long as you're okay with both service providers.

If you're not into traditional television, Dish also offers Sling TV, a service for cord-cutters, or people who have shunned paying for television service in lieu of online-based programming. Cusick said the demographics of T-Mobile's younger customer base matches up well with the kind of customers who subscribe to a service like Sling TV.

3. Would a deal pass muster with government regulators?

Mergers and acquisitions aren't getting through like they used to. Regulators nixed the idea of a combination between Comcast and Time Warner Cable in April, killed off any possibility of Sprint and T-Mobile getting together last year and stood in the way of AT&T's deal to buy T-Mobile back in 2011.

But in all of those cases, the deals were struck between players in the same industry. This deal would be between a wireless provider and a satellite-TV company, which would be likely to get approval, according to analysts.

4. How does this change the wireless landscape?

If nothing else, Dish would give T-Mobile the ability to bolster its network coverage. That would provide a more legitimate alternative to Verizon and AT&T. While T-Mobile has made a lot of noise about the speed of its network, its coverage outside of the major metropolitan areas continues to lag well behind its larger rivals.

Dish's spectrum would help T-Mobile augment its coverage is less densely populated area, giving consumers the ability to travel to more places and still tap into its highest speed LTE network.

Dish and T-Mobile would also make for an aggressive tag team in next year's spectrum auction. The auction is poised to sell off what is known as low-band spectrum, which is appealing because it is able to travel across wide areas and penetrate through walls for better coverage inside buildings.

T-Mobile has signaled a willingness to participate in the auction. Dish, meanwhile, was the second-largest bidder in the last spectrum auction, which ended in January.

Longer term, with Sprint and a Dish-empowered T-Mobile competing against the larger rivals, consumers could see either lower prices or more attractive plans offering bigger data packages.

5. Can John Legere and Charlie Ergen get along?

If you think Legere is unpredictable as the CEO of T-Mobile now, wait until he starts working with Ergen.

Legere has made waves as the foul-mouthed, but candid leader of T-Mobile, actively trading barbs and hyping up his company on Twitter. He's the public face of T-Mobile's Uncarrier campaign, putting forth the notion that he and his company don't act like the other wireless providers.

Ergen keeps a lower profile, but proved his aggressive and maverick streak with surprise bids for Sprint and Clearwire two years ago -- attempting to barge his way into an existing deal between Sprint and Japanese carrier SoftBank. SoftBank ended up walking away as the majority shareholder in Sprint.

It's unclear whether those two strong personalities would be able to work together. Ergen would reportedly serve as chairman and Legere as CEO. The Wall Street Journal noted that Ergen remains a "significant uncertainty."

"The biggest challenge to getting this deal closed is...well, Ergen," Chaplin said.

6. What happens to Sprint?

Industry analysts have long assumed that T-Mobile and Sprint would eventually get together, and comments by executives from both companies suggested consolidation was ultimately the best move.

But if Dish and T-Mobile get together, Sprint could lose out on a potential merger partner.

On the flip side, there were some who believed Verizon was interested in Dish for its spectrum holdings. Verizon could turn to acquiring spectrum from Sprint, according to Chaplin.

Verizon and Sprint declined to comment.

It may not all be negative. Ergen's personality could lead some reseller customers to jump ship to Sprint, according to Kevin Smithen, an analyst at Macquarie Securities.

"Sprint will have value as the last remaining wireless independent asset in the US," Smithen said.

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Can 4K TVs make 'regular' HD content look better?

New 4K Ultra High Definition TVs promise incredible detail with higher resolution. But with most content in non-4K, 1080p resolutions, is this even possible?



If you listen to the marketing from TV manufacturers, it seems TVs with 4K resolution will deliver a massive boost in picture quality.

And, if you're lucky enough to actually have a source of real 4K video -- one with the same 3,840x2,160-pixel resolution as 4K TVs -- you may well be able to see additional detail. (4K TVs -- also known as Ultra HD sets -- are so named because that 3,840-pixel horizontal resolution is almost 4,000 pixels wide. 4K TV is less of a mouthful than 3.84K TV.)

But real 4K video sources are still few and between, which means most of us will be watching content in good, old-fashioned "regular" high-def: 1,920x1,080 (1080i or 1080p) or 1,280x720 (720p), both of which have far fewer pixels than 4K.

Since that'll be the case for many years to come, how much would a 4K TV actually improve the picture?

The short answer is that a 4K TV could improve the picture a bit in the best cases -- but don't expect miracles. Most 4K TVs use a process called upconverting (or upscaling) to convert incoming sources to fit their 4K screens. Done right, it can add to the perceived detail of the image, but you'll have to look pretty hard, and sit pretty close, to see the difference.

What follows is the longer answer why. We've covered this issue before when talking about converting standard-definition to high-definition, but with 4K TVs becoming more prevalent, it's time for an update.

Upconverting, upscaling and scaling explained

Here's the problem. Your 4K TV has a resolution of 3,840x2,160 pixels. Pretty much all cable, satellite, streaming, gaming, Blu-ray and other video content is 1,920x1,080 pixels (which is called 1080p and 1080i) or 1,280x720 (called 720p).

If you were to watch 1080p content on your 2160p TV without upconverting, it would look like this:

All 4K resolution TVs have four times as many pixels as 1080p TVs. Put another way, they have four times as much screen real-estate to fill.

The math and logic behind how an image is scaled (and scaled well) is way beyond the scope of this article. The basics are this: detail refers to how sharp the edges are. The finer the edges, the more apparent detail, for the most part. A scaler figures out what's an edge, and then makes some assumptions as to how to make that edge finer.

It's not magic

The thing is, this isn't magic -- nor is it perfect. Unlike TV shows and movies that can "zoom in" to read a fingerprint on security camera footage from 20 yards away, real-world scaling can do a little but can't work miracles.

Here's an example I made to demonstrate the subtle differences in detail when scaling images.

First is a 1,920x1,080-pixel portion of a photo I took. The second image is that same one, sized down to 540x304, then enlarged as to fill a 1,920x1,080 screen. I'm using HD instead of 4K resolutions because the process is the same and 4K images would be larger than most computer screens.


Not a subtle difference, right? Yes, this is an extreme example, but I think you get the general idea of what's going on.

Here's one more. This is that same blown-up 540x304 image, but this time scaled up with Photoshop, with a bit of detail enhancement.

A lot better, right? Still not perfect, but it definitely looks sharper.

So can good scaling make a 1080p image look good on a 4K TV? Compared to that same content badly upconverted, yes. In CNET's reviews of the better 4K TVs, we've found that 1080p Blu-ray upconverted to the 4K screens looks great, although not appreciably better than 1080p on a 1080p TV.

It's also worth noting just because content is in 4K resolution, that does not necessarily mean it's "good." I've seen some convincing demos where pristine upconverted 1080p content was shown on a 4K TV, side-by-side with the true 4K version of the same content on a second identical 4K TV. It was hard to tell the difference, even up close.

But that wasn't a real-world demo. In the real world, most content isn't pristine. In the real world, streaming 4K content from Netflix or Amazon can look worse than 1080p Blu-ray. CNET's hands-on comparisons of 4K streaming (and 4K from a Samsung UHD content pack and from Sony's 4K video player) versus Blu-ray showed very little difference for the most part, and at times the Blu-ray looked better.

That said, the best 1080p content is never going to look as good the best 4K content. It's just not possible.

Lower-than high-def sources

Upconversion is more difficult with lower resolution sources. Standard-definition TV, DVD and even 720p HDTV programs aren't going to look any better on a 4K TV. You can't get water from a stone.

And it's worth remembering that the more you sharpen an image, the more you accentuate the flaws present in lower-grade content, such as noise or macroblocking.

So will a 4K TV displaying lower resolution sources look worse than on a 1080p TV?

That depends on the TV. Will this older, lower-resolution content still be watchable on a 4K TV? Generally, yes. Some videophiles may balk, but for the most part the image will be soft, but not bad. But again, it can depend on the TV. Which brings us to...

Almost every TV

Just because a TV is 4K doesn't mean it has a good scaler built-in. On cheaper 4K TVs, for instance, you probably save money because of a sub-par scaler. So in these cases, 1080p content probably won't look any better (and possibly worse).

Sadly, as far as scaling performance is concerned, you usually get what you pay for.

Bottom line

Like any marketing, take the claims from TV manufacturers with a grain of salt. Good upconversion can improve the apparent detail in an image; I've seen side-by-side demos that make 1080p look nearly as sharp as 4K. Admittedly these were put on by a company which makes scalers, but the potential is there, just as it was in going from standard to high definition.

To get the most out of your 4K TV, you need good 4K content. There isn't a lot now, but there will be more soon. In the meantime, a TV with a good scaler can make 1080p look slightly more detailed, than it would on a similarly-performing 1080p TV. Presuming, of course, you're sitting close enough.

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The employees at Pixotri Game Studio have vast experience in creating games and are always trying to push the boundaries of technology and creativity. The games are created using the most popular game enigine Unity, which provides robust, high performance, platform independent solution to creating games.

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Apple TV usage is surging -- at the expense of Mac

Apple TV appears to be the hobby people keep coming back to.

The computer maker's streaming-media box saw its share of TV Everywhere viewings doubled at the beginning of this year from the end of last, outstripping main rival Roku, according to a report from Adobe.




That may not be a home run for Apple: It appears much of the growth is people swapping in their Apple TV for the online video they previously watched on desktops and laptops.

"If you look at the Mac access, it's dropping," said Tamara Gaffney, a principal analyst for Adobe Digital Index and the lead analyst on the latest report. "For Apple, they're transitioning the lover of their computers into a lover of the Apple TV device."

Online video is exploding, as more people watch on-the-go from mobile devices and more programmers put in-demand content on the Web. That's created a boon for makers of so called "over-the-top" boxes like Apple TV, which hook up to televisions to play online video on the living room's big screen. But for Apple, this rapid growth could have hidden dangers: It means demand is soaring for one of its lowest priced products at the expense of some of its priciest, and it means the services on streaming-media boxes grow in importance compared with the hardware.

Adobe examined consumer video viewing and browsing behavior from the first quarter of last year through the first quarter of 2015. The data was aggregated from more than 500 billion visits, more than 200 billion online video starts and 2.8 billion TV Everywhere authentications for premium video content.

TV Everywhere is the traditional TV industry's gateway system for putting their shows online -- if you've ever been asked to enter your cable or satellite service password before viewing a show or a movie, that's a TV Everywhere authentication.

Adobe found that Apple TV represented 10 percent of TV Everywhere authentications in the first quarter, up from 5 percent in the final quarter of last year. That surpassed Roku, which had an 8 percent share in the latest period, up one percentage point. Gaffney said the data indicated Apple TV was a popular holiday present and noted its share may jump again once Adobe can examine data collected after Apple cut the price of the box to $69 from $99 in March.

A caveat about these standings: TV Everywhere authentications aren't the full picture of online video viewing. They don't include time spent watching free video and content delivered by subscription services like Netflix.

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